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Jacobb

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Posts posted by Jacobb

  1. You can keep as many players as you want as long as you give each one a $5 raise and stay within you $200 budget. You get one franchise tag per year. A player franchise tagged does not require a raise. Email me at jacobbenoit1010@yahoo.com if you have any questions or want one of the spots.

     

     

    LEAGUE IDENTITY
     
    DESCRIPTION SETTING
    League Name Backyard Brawl
    League URL http://backyardbrawl1482636944.football.cbssports.com
    League E-mail Address backyardbrawl1482636944@football.cbssports.com
    Teams 14
    League Entry Fee $150
    ROSTER LIMITS
     
    STATUS MIN MAX  
    Starters 0 7  
    Bench 0 8  
    Injured Players 0 2  
    Practice Players 0 0  
    Total Players 0 17  
    POSITION ACTIVE MIN ACTIVE MAX ROSTER TOTAL
    QB 0 1 No Limit
    RB 0 1 No Limit
    WR 0 1 No Limit
    TE 0 1 No Limit
    RB-WR 0 2 No Limit
    FLEX 0 1 No Limit
    EXTRA ROSTER SETTINGS
    Illegal rosters score zero points in standings.
    Injured players do not count against positional roster limits.
    TRANSACTION SETTINGS
     
    DESCRIPTION SETTING
    Lineup Policy Owners may set lineups and change players' positions from a list of their eligible positions.
    Lineup Deadline Lineup deadline is five minutes before gametime for each player.
    IR Options Only players who are on injured reserve may be placed into Injured status.
    Add/Drop Policy Add/drops are handled by a automated blind bidding auction process (FAAB).
    Add/Drop Deadline Transactions will lock five minutes before the first game on Sunday (excluding London games). Players whose teams already played will be locked for the remainder of the scoring period.
    FAAB Runs The faab process runs on Wednesday and Saturday night.
    FAAB/Free Agent Options All players always on FAAB
    FAAB Order Reset The tie break order resets after each weeks' games.
    FAAB Period Dropped players will not be auctioned for at least 1 day(s).
    FAAB Budget Each team will have a starting budget of $100.
    Winning Bids Do Not Save Winning Bids
    Zero Bids Zero bids are allowed.
    Trade Policy Trades are subject to a 1-day voting period, where at most 4 objections are allowed. Trades receiving more than 4 objections are sent to the commissioner for approval.
    Trade Deadline No trades can be made after the trade deadline of 11:59 pm et 11/15/18.
    Offseason Trades Owners may not make trades during the offseason.
    PLAYER POLICIES AND KEEPERS
     
    DESCRIPTION SETTING
    Player Pool AFC and NFC Players.
    Keeper Policy Commissioner is responsible for setting all teams' Keepers
    FEES SETTINGS
     
    DESCRIPTION SETTING
    League Entry Fee 150
    COMMISH MESSAGE
     
    Welcome to your Backyard Brawl Dynasty League! 
    Started in 2018. 

    League entry is $150 and will be collected through leaguesafe.com. $150 to the CBS fee, $100 stays in leaguesafe for the orphan league kitty. $1,850 to the prize pool. 

    PAYOUTS 
    Regular season 1st $425, 2nd $300, 3rd $200, 4th $150 
    Playoffs 1st $325, 2nd $225, 3rd $150 
    Toilet Bowl winner gets $75 

    KEEPERS 
    You can keep as many players as you want. Each keeper gets a $5 raise. You get one Franchise tag each year. A Franchise tagged player does not require a raise. You must be able to draft a full roster with your $200 budget. 

    DRAFT 
    You will have a $200 budget for each off season draft. You must draft a full roster with that budget. All undrafted players will have a $1 value. Once the draft is complete a players salary will not change for that season.
    DRAFT SETTINGS
     
    DESCRIPTION SETTING
    Draft Format Live Auction Draft
    Draft Order Type Snake
    Draft Date/Time 8/19/18 05:00 pm ET
    Salary cap 200 per team.
    Nomination time limit 15 seconds, limit of 15 seconds between bids.
    SCORING SYSTEM
     
    OFFENSIVE NAME SETTINGS
    Pa2P Passing Two-point Conversion 2 points
    PaInt Passing Interception -2 points
    PaTD Passing TD 6 points
    Plus 1 point for a PaTD of 30 to 39 Yds
    Plus 2 points for a PaTD of 40 to 49 Yds
    Plus 3 points for a PaTD of 50 to 99 Yds
    PaYd Passing Yards 0+ PaYds = .05 points for every 1 PaYd
    Plus a 3 point bonus @ 350+ PaYd
    Re2P Receiving Two-point Conversion 2 points
    ReTD Receiving TD 6 points
    Plus 1 point for a ReTD of 30 to 39 Yds
    Plus 2 points for a ReTD of 40 to 49 Yds
    Plus 3 points for a ReTD of 50 to 99 Yds
    ReYd Receiving Yards 0+ ReYds = .1 points for every 1 ReYd
    Plus a 3 point bonus @ 125+ ReYd
    Plus a 5 point bonus @ 175+ ReYd
    Recpt Reception 1 point
    Ru2P Rushing Two-point Conversion 2 points
    RuTD Rushing TD 6 points
    Plus 1 point for a RuTD of 20 to 29 Yds
    Plus 2 points for a RuTD of 30 to 39 Yds
    Plus 3 points for a RuTD of 40 to 99 Yds
    RuYd Rushing Yards 0+ RuYds = .1 points for every 1 RuYd
    Plus a 3 point bonus @ 100+ RuYd
    Plus a 5 point bonus @ 150+ RuYd
    Sacked Times Sacked Passer -1 point
    TF Total Fumbles -2 points
    DEFENSIVE NAME SETTINGS
    SCORING POLICIES
     
    DESCRIPTION SETTING
    Scoring System Head-to-Head, Points
    Scoring per Period Scoring based on total stats each period.
    SCHEDULE & PLAYOFFS
     
    DESCRIPTION SETTING
    Matchups Per Period 2
    Playoffs Start Week 14
    Playoffs Last 3 Weeks
    Automatic Playoffs Yes
    Number of Playoff Teams 8
    Reseed Teams after each round Yes
    Hold a third place game Yes
    Run Consolation Playoffs Yes
    Number of Consolation Teams 6
    Archive Standings No
    Standings Tiebreaker Ties in the standings are resolved in this order: Winning Percentage, Total Points, Head to Head Record, Points Against (Schedule Difficulty).
    Division Winner Tiebreaker Ties for division winner are resolved using standings tiebreakers
    Playoffs Matchup Tiebreaker Playoff ties go to the team with more points from Reserves.
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