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slow draft (redraft) $50 on Fantrax, H2H weekly points (playoffs), scoring points and wins only


neilcmr
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-$50 slow draft (12 team, redraft), H2H weekly points (Win,Loss or Tie) and playoffs
-Scoring stats and Wins only 1pt: (G,A,PPG, GWG, SHA, SO, HT) 2.5pt (Wins) 2pt: (SHG) .5pt (PPA)
-Draft will begin 12 hours after the league fills. If we are itching to go I'll cut the league to 10 teams, expand the rosters from (starting 9FW, 4D) to starting 10FW, 5D (sleep window from 12am-8am EST) 
- weekly FAAB ($1000), daily line up changes with weekly total GP max for F,D,G 
- payouts: 300, 150, 100, 50

This is a new league I'm starting from scratch. I'm using Fantrax Treasurer because I thought it would be faster to get people signed up and paid. Little did I know, you can't list your Fantrax league in the Fantrax public league listings if you are using Fantrax Treasurer (because it is supposedly only for trusted friends). I wish I just used leaguesafe instead. It is what it is. I'm an honest dude that wants to start a fantasy hockey league. 

Email    neilcmr@yahoo.ca       if you want more info or just straight join this league


https://www.fantrax.com/newui/fantasy/joinLeague.go?leagueId=caymlaurk0jpgykg&isSubmit=y
Edited by neilcmr
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LEAGUE RULES SUMMARY

2019-2020 NHL SLOW ICE

 

 

GENERAL

  • League Name: Slow Ice
  • Duplicate Player Allowance: Not Used
  • Scoring System: Head-to-Head Points
  • Maximum # of teams: 12
  • League Creator Username: neilcmr
  • Commissioner Team Name: Neil's Team

SCHEDULE

  • Your league stats begin accumulating on: Wed Oct 02, 2019
  • Your league stats end accumulating on: Sat Apr 04, 2020
  • Merge first n periods of season: 2
  • Merge last two periods of season: No
Playoffs
  • Playoffs will begin in this Scoring Period: 24 (Mar 24/20 - Mar 30/20) and last for 2 periods (rounds).
  • Number of teams qualifying for playoffs: 4
  • Reseed each playoff round: No
* To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.
 

PLAYER POOL

  • Player Pool:All teams
  • Players traded out of league's player pool continue to accumulate stats: Yes
  • Only include players associated with a NHL team in the player pool: No
  • Lock Player Pool: No

ROSTERS

Restrictions
  • Minimum Total Players: 0
  • Maximum Total Players: 21
  • Minimum Players: 0
  • Maximum Players: 15
  • Maximum Reserve Players: 6
  • Maximum Injury Reserve Players: 4
  • Maximum Minor League Players: Not Used
  • Prevent any transaction that would cause a roster to become illegal: Always
  • Allow suspended players to be moved to Injured Reserve: Yes
  • Allow players on a bye week to be moved to Injured Reserve: No
  • Injured Reserve players count toward roster limitation rules: No
  • Only players on the NHL Injured Reserve List may be moved to the Injured Reserve slot: No
  • Injured Reserve Enforcement type: None

Pos

Min Active

Max Active

Total Max

Max GP

Forward (F)

0

9

 

36

Defense (D)

0

4

 

16

Goalie (G)

0

2

 

8

  • If the maximum number of games played has been exceeded for a particular position during any Scoring Period, all players set to that position on the Team Roster screen will no longer accumulate any more stats/points beginning the day after the maximum was met or exceeded, for the remainder of that Scoring Period.
Position Eligibility

SCORING

Scoring Group

Scoring Category

Points

Skaters

Assists (A)

1

Skaters

Game Winning Goals (GWG)

1

Skaters

Goals (G)

1

Skaters

Hat Tricks (HT)

1

Skaters

Power Play Assists (PPA)

0.5

Skaters

Power Play Goals (PPG)

1

Skaters

Short Handed Assists (SHA)

1

Skaters

Short Handed Goals (SHG)

2

Goalies

Assists (A)

1

Goalies

Shutouts (SHO)

1

Goalies

Wins (W)

2.5

Other Scoring Preferences
  • Score Flex positions by the players' actual positions: No
  • Count 0-0 scores as wins, losses or ties: Yes
  • Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league stats/scores and standings.

TRANSACTIONS

Lineups
  • Lineup Change System: Owners enter lineup changes
  • Lineup changes are executed: Daily
  • Lineup Changes are locked 0:05(hours:minutes) Set amount of time before each player's game of the day
Trades
  • Trade System: Owners propose their own trades
  • Trading Period: All Year
  • Maximum Trades per Team: Unlimited
  • Trade Deadline Date:Not Used
  • Trade Voting System: Owners
  • Days to Vote: 2
  • # of Objections Required: 33%
Claims/Drops
Waiver Wire
Bidding Settings
  • Claim/Drop Privileges: Owners perform their own claims & drops
  • Max # of claims per season:Unlimited
  • Max # of claims per week: Unlimited
  • Use Waiver Wire process: Yes
  • Allow claims/drops before the draft: No
  • Can't drop list: Not Used
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: One's own team
    Free Agents
  • Free Agent Claim System: Bidding
  • Free Agent bids are processed on: Mon at 9:30 am KST
  • Waiver Wire claim system: Automated Priority Order
  • Rotate Waiver Wire Claim Order After Each Claim: Yes
  • Waiver Wire players are processed: After a selected # of Days
  • # of days players remain on waivers for: 2
  • Vickrey/Proxy (ebay-style) Bidding: No
  • Bid tie-breaker: Random
  • Player claim budget: $1,000
  • Bid increment: $1.00
  • Minimum bid: $0.00
  • Show highest pending bids: No
  • Show team with highest pending bid: No
  • Pending claims/drops are viewable by: One's own team
  • Failed claims/drops viewable by: One's own team

DRAFT

  • Division:
  • Draft Type: Live Online Standard (Regular & Slow)
  • # of rounds: 21
  • Draft Date: Thu Sep 19 2019, 9:00AM KST
  • Time limit per pick: 8 hours
  • All teams will have the same # of players as the # of rounds when draft ends: No
  • Immediately pick for owners not present in draft room: No
  • Fill rosters legally when drafting: Yes
  • Draft Order creation: Random - Snake/Serpentine
  • Draft Order: Neil's Team
  • Undrafted players go to the: Waiver Wire

MISCELLANEOUS

Tie Breakers
Standings Tie Breakers

1. Most fantasy points for entire season

2. Head-to-head record vs. all teams tied with

3. Least fantasy points against for entire season

4. Randomly selected

Matchup Tie Breakers

1. None

Playoff Tie Breakers

1. Highest Seed

Fees
  • League Entry: $50.00
  • Free Agent Claim: $0.00
  • Waiver Wire Claim: $0.00
  • Drop Player: $0.00
  • Activate Player: $0.00
  • Reserve Player: $0.00
  • Send Player to Injured Reserve: $0.00
  • Move Player from Injured Reserve: $0.00
  • Change Position of an Active Player: $0.00
  • Trade (flat): $0.00
  • Trade per Player Received: $0.00
  • Trade per Player Sent: $0.00
  • Illegal Roster (per period): $0.00

PRIZES

 
Name: Winners
Description:  
Rank By: Fantasy Points  
Prizes

Place

Cash

Custom

1

$300

first place

2

$150

second place

3

$100

third place

4

$50

fourth place

Period(s)
 
 

From

To

 
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